Segfault v1.2.0
segfault » Devlog
A medium-sized update to Segfault, based on player feedback!
- Decreased initial volume of music and SFX.
- Fixed a bug with the "..." skill not charging.
- Increased drop rate of SSH keys.
- Glitchmaster now moves, making it more obvious he is an NPC.
- You now fight minibosses by speaking with NPCs, and can only defeat each one once.
- Due to the above, two new NPCs have been added in locked areas.
- Increased healing item drop rate.
- Labelled each door so you know what you're unlocking.
- More helpful Glitchmaster dialogue at the beginning of the game.
- Some terminology changes for clarity.
- Fixed issues with extremely low hit rate for some characters' attacks.
Files
segfault-web-1.2.0.zip Play in browser
Feb 13, 2021
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segfault
you are trapped inside of a glitched RPG maker game
Status | Released |
Author | Muscarian Softworks |
Genre | Role Playing |
Tags | Cyberpunk, glitch, grindy, jprg, mind-bending, RPG Maker, Short, Singleplayer, Turn-Based Combat |
Languages | English |
Accessibility | Subtitles |
More posts
- segfault v1.1.1Jun 12, 2020
- segfault v1.1.0Jun 09, 2020
- segfault jam post-mortemJun 08, 2020
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